Teaching Cards
Published activity cards on the KEEN Engineering Unleashed network. Each card is a structured, classroom-ready artifact that other engineering faculty can adopt, adapt, and cite. Topics span AI-augmented engineering pedagogy, authentic assessment, the full design process from problem definition through delivery, and the entrepreneurial mindset in engineering contexts.
Cards are licensed through the KEEN network. Click any card to open it on engineeringunleashed.com.
Engineer First, AI Second
A Framework for AI-Augmented Engineering Thinking
Mastery at Scale
AI-Augmented Experiential Learning for Engineering Education
Before You Build
AI-Assisted Requirements Development for Engineering Design
Fail Faster, Build Better
AI-Driven Test Planning
Ask First, Design Second
The 5Ws+H for Engineering Problem Definition
Start with the Stakeholder
From Client Needs to Engineering Action
From Requirements to Reality
Concept Generation, Trade Studies, and Design Down-Selection
Gate by Gate
Navigating Design Reviews from Proposal to Final Delivery
Ship, Reflect, Repeat
Hybrid-Agile Project Management for Engineering Design
Test Before You Trust
Integration, Verification, and Test Planning for Engineering Design
After the Handoff
Designing for Operations, Maintenance, and End of Life
Beyond the Grade
Authentic Assessment
Beyond the Blueprint
Arguing for Engineering's Broader Impact
From Opportunity to Execution
Building Value Propositions with FDVSE + TBL
Driving Down Drag
How Super Trucks Combine Technology and Human Behavior to Save Fuel
Adam is a KEEN Crescendo member (Spring 2026) and an EMxAI Working Group Leader in the KERN Community Catalysts Cohort 13. To collaborate on new cards, reach out at aduran@mines.edu.